It's pacman, with a twist!

Ultimate Pacman was a three-week project in which we had 2 jobs; create a retro game with a twist, and code it in the cleanest way your hands and sleep deprivation can muster.

Not only did I make handy use of Singletons, the Toolbox pattern and modular components, this was also my first project were I got busy using Finite State Machines!

View the code for this project here on github!


Date: 2019 September 20

Time: 3 weeks

Tools :

  • Unity 2019.3.0.1b & Unity 2019.3.0.6b
  • Sourcetree

Assets:

Download

Download
Standalone.zip 57 MB

Development log

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